Author Topic: Full Screen Conversion tutorial  (Read 10944 times)

0 Members and 1 Guest are viewing this topic.

Offline Itchigo

  • Victory is mine!!
  • Administrator
  • Pinball Wizard
  • *****
  • Posts: 1,407
  • Country: us
  • Karma: +10/-0
Full Screen Conversion tutorial
« on: December 14, 2013, 03:40:47 PM »
How to convert Desktop tables in Visual Pinball to Full Screen for cabinets.

Very basic.

« Last Edit: December 17, 2013, 03:32:58 AM by Itchigo »
Tremble in fear! Behold my Bankai!


Offline Pintrepid

  • Silverball Maniac
  • Administrator
  • Sr. Wizard
  • *****
  • Posts: 281
  • Country: us
  • Karma: +3/-0
Re: Full Screen Conversion tutorial
« Reply #1 on: December 17, 2013, 02:16:54 AM »
There are so many tables that have yet to be converted to FS. With simple tuts like this, and the simplicity of the new dB2S, there is simply no excuse to NOT be able to take whatever table you like (that don't have the EM Reels and such) and make it a FS table that plays just like the real life arcade table that we used to play back in the day! :Cool:
-PeterMac


Offline Itchigo

  • Victory is mine!!
  • Administrator
  • Pinball Wizard
  • *****
  • Posts: 1,407
  • Country: us
  • Karma: +10/-0
Re: Full Screen Conversion tutorial
« Reply #2 on: December 17, 2013, 03:20:05 AM »
I have another one coming. It's how to use the B2s backglass editor for playfields. It's really easy and better than Photoshop (imo).
Tremble in fear! Behold my Bankai!


Offline slashbot

  • Newbie
  • *
  • Posts: 10
  • Country: be
  • Karma: +4/-0
Re: Full Screen Conversion tutorial
« Reply #3 on: May 18, 2014, 03:59:40 PM »
Is there a guide out here howto convert a vp8 desktop table to vp9 fullscreen?
Was working on vector table but cant figure out how to place the ramps backgrounds they have the same image but they look flat grey and i read u have to convert the decals and stuff.

Sent from my iPad using Tapatalk HD

Offline Itchigo

  • Victory is mine!!
  • Administrator
  • Pinball Wizard
  • *****
  • Posts: 1,407
  • Country: us
  • Karma: +10/-0
Re: Full Screen Conversion tutorial
« Reply #4 on: May 18, 2014, 06:30:34 PM »
I have one on the rotation, but not on moving items from the backglass. I have done it, but it's a PITA, and not worth doing more than a couple. What I've done is:

1.Drag all decals offscreen (backglass).
2. While they are highlighted copy them and paste to the siide of the playfield. (Hit backdrop).
3. one at a time- go into the imagemanager and see what image it is.
4. Drag the decals to the playfield. Note: you may need to scale the decal to fit.

Placement/scale of decals is purely trail and error. It may take a bit. This is why I said I only do tables with a couple.

Decals on the pf will rotate, decals on the backdrop wont.

For reels you'll have to get the image and rotate it. Reimport it. Placement of the reel is the same trial and error. I don't mess with reels. :Smile:
Tremble in fear! Behold my Bankai!