Rogue Pinball
Welcome to the new Rogue!! => Members Area => Topic started by: Canalini on February 19, 2019, 01:06:40 PM
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Thanks for having some great pre 70's tables on this site!
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FYI, my cabinet has magnasave buttons in it, running XP since 2011 when cabinet was obtained, running Hyperpin front end. Love the older tables on this site, as it helps show the evolution of pinball tables! FYI, on older tables that use the key A to lift balls (such as 4 Belles and 4 Square), just change "keycode = 30" in the scripts to: "keycode = RightMagnaSave" to use the right magnasave button on your cabinet and help eliminate the keyboard input!
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Ali Baba played ok as a standalone, however, when I tried to play via the Hyperpin front end, ball would get stuck by the gate and needed some mods to play properly on my cabinet. My mods: Plunger: Stroke length from 120 to 150; Mech Strength 85 to 125. Outer Wall (Near Plunger):"Top Height" from 50 to 27. Bumper 6 kept ball confined, racking up points (would be great racking up credits on a pay table}, need to change "T Bumper 6" Force from 9 to 15. Hope this info helps for anyone else having this issues with table. Also modified ball lift as posted in my previous post.
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Amigo table update: gate (near ball release) was too small on my set up, increased gate size from 70 to 75, now table works fine!
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Bowling champ table: Enabled "Mech Plunger", checked "Visible", had no animation on plunger when using mechanical plunger, any suggestions (have had this problem on similar older tables)?
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B2S tables for 4 Belles and 4 Square do not seem to be coded properly to score properly with the supplied direct bts files. Any suggestions?
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Bowling Champ was done a while ago, but I'm not aware of any issues with it.
4 Belles and 4 Square: If you're talking about the Dboyrecords version it probably is broken. He was more interested in collecting tables than if they worked or not. :Rolleyes:
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Downloaded the updated 4 Square table: For some reason, had to modify line 138 to rename the B2s table to "Distant world" for the B2s file to work, now converted to a working table on my XP cabinet!
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Atlas table: Had to change the right bounce wall (Ball Gate) from top height 50 to 75, as ball would not release into the table.
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Bally Hoo mod: Line 98: Changed keycode from 31 to 2 for start button to begin game on cabinet (also enabled mech plunger).
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Hi @Canalini
thanks for your hints, helping me a lot.
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I am also a fan of older/classic tables. While not a fan of flipper-less games, I absolutely love a well done classic recreation